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- Видео 769
- Просмотров 1 910 149
Wolfcl0ck
Добавлен 5 сен 2011
Hello, folks! Welcome to Wolfcl0ck Productions! Here, we provide kind of alright-ish entertainment every once and a while. Be warned, though, as there's no going back once you enter my fun box. Enjoy!
Idiot Loser Summer Dew SUPERCUT
3 Dews. 3 Reviews. Now in the format of one video for your long term watching enjoyment.
Просмотров: 20
Видео
Idiot Loser - Red
Просмотров 562 часа назад
Play Grimstone Valley in early access for Free: bumasters2324.itch.io/grimstone-valley The trilogy is complete. The time is drawing nigh. The perfect Dew is on its way. Prepare. A war is coming.
Idiot Loser - White
Просмотров 534 часа назад
Play Grimstone Valley in early access for Free: bumasters2324.itch.io/grimstone-valley What do you even KNOW about a silly little white boy partaking in recreational soda drinking? Today, you will find out.
Idiot Loser - Blue
Просмотров 647 часов назад
Play Grimstone Valley in early access for Free: bumasters2324.itch.io/grimstone-valley The Dew? Blue. One might call it a Blue Dew. Blue Due. Blew Dew. Whatever, we taste testin it.
Half-Life 2 - Invisible Headcrab Glitch Explained
Просмотров 16021 день назад
If you spawn headcrabs in during runtime, you may notice that walking on top of them often results in them turning invisible. This happens in Half-Life 2 as well as any mods based on it, such as mapbase, etc. The reason is because the bounding boxes used to calculate collision get mismatched, and when the engine realizes this, it freaks out and apparently deletes the model. This should never ha...
Valve has a Skill Issue #fixtf2
Просмотров 20721 день назад
Valve is a reputation-based company. When money isn't a concern, the primary motivator that you have to look at is what makes them look and feel good? When some teenagers did Portal better than Valve was doing in 2008, they were reinvigorated and made Portal 2. When people booed Artifact and new hires asked old devs what they even did there, Half-Life Alyx was born. So why does Valve continue t...
Team Fortress 2 - The Doomsday 2024 Experience
Просмотров 9421 день назад
Almost exactly 11 months since the last one and we are back on Doomsday, baby! Go watch my better tf2 videos here: ruclips.net/p/PLVaKaAMNuVydJ42384gWqpGEV49D80Cpn Music list will happen when I'm not tired and get around to finishing this description lol
The 2fort Ranger
Просмотров 264Месяц назад
Is that actually true? Watch better videos here: ruclips.net/p/PLVaKaAMNuVydJ42384gWqpGEV49D80Cpn
[Half-Life 2] HL1-Style Barney
Просмотров 2,5 тыс.Месяц назад
This is a project that I've been teasing on and off for the past few months and have been working on since February. Mod: gamebanana.com/mods/512266
Idiot Loser PUNCHED into NEXT WEDNESDAY by NEW DEW FLAVOR
Просмотров 66Месяц назад
Point Break Punch, people! It's aight, not particularly special, but aight.
[Day of Defeat: Source] All Cologne Maps
Просмотров 259Месяц назад
[Day of Defeat: Source] All Cologne Maps
This TF2 Map has ANOTHER DARK SECRET
Просмотров 8192 месяца назад
This TF2 Map has ANOTHER DARK SECRET
How Dead Space Remake Expands Upon the Original
Просмотров 4472 месяца назад
How Dead Space Remake Expands Upon the Original
(Unedited) Team Fortress 2 x64 is Here! These kids are aight.
Просмотров 1962 месяца назад
(Unedited) Team Fortress 2 x64 is Here! These kids are aight.
Idiot Loser Ingests NEFARIOUS Mango-Lemon Brew!
Просмотров 692 месяца назад
Idiot Loser Ingests NEFARIOUS Mango-Lemon Brew!
[Team Fortress 2 VScript] The World's most INTENSE 1v1 of Dodgebob
Просмотров 983 месяца назад
[Team Fortress 2 VScript] The World's most INTENSE 1v1 of Dodgebob
[Half-Life 2 Beta] The Thing Remaster
Просмотров 4313 месяца назад
[Half-Life 2 Beta] The Thing Remaster
[Left 4 Dead Beta] Unused Solo Mode No Mercy Playthrough
Просмотров 4493 месяца назад
[Left 4 Dead Beta] Unused Solo Mode No Mercy Playthrough
[Left 4 Dead Beta] director_solo_mode: An official L4D Singleplayer Mode
Просмотров 3083 месяца назад
[Left 4 Dead Beta] director_solo_mode: An official L4D Singleplayer Mode
Tired Fool Tries to Explain Portal Advanced Chambers
Просмотров 1994 месяца назад
Tired Fool Tries to Explain Portal Advanced Chambers
Bro thinks he is The Living Tombstone RED/BLUE era
you wanna borrow my copy of super metroid for the next one
nah I left my snes at home
WHITE
RED
RED
Im not a fan of that flavor, personally. i dont like peach that much and lemonade is a weird flavor to have with the carbonation. the liquid also feels more watery, like baja blast. its ever so slightly less viscous and the flavor isnt as pungent, although these traits do make ot more refreshing than regular mtn dew, so thats a positive. the flavor isnt bad, i just wouldnt buy it again.
Well then you better check out the latest and see what you think: ruclips.net/video/y0pkBvBZCmY/видео.html
are you master oogway
Dragon Warrior
i see
blue
BLUE
Didn't knew this gamebanana mf had a RUclips channel good video's tho.
wolfclock, you need to review the new liberty chill, star spangled splash, and freedom fusion mtn dew flavors
Funny you mention it. I don't have everything together yet, but I've got some plans in the works.
I got mine today, and it has the same exact issues... Turns out its playable if you put a small jar on top - it flattens the record just enough to eliminate skipping and looping :o
I love the elevator music.
how you did the debug menu work? what is the version? or else how u activated the bool editor
Hello! The Debug menu comes from LethalDevMode: thunderstore.io/c/lethal-company/p/megumin/LethalDevMode/
i wonder why it wasnt used, it seems mostly finished and all you need to do is polish the animations, and they had the time to make full animations for the regular advisor model when it was placed in the scene, so why start work on a whole new set of animations for a different model when you have already rigged and partly animated this one... i wonder if the reason they didnt use it is because the advisors in the escape pods already had their augmentations in the previous game, and so it would be weird for one of them to just suddenly not be augmented when they were previously shown to already have been. a small detail, but maybe it was one they took into account.
I suspect so. I think maybe they decided that an advisor without augmentations leaving the pod wouldn't work story-wise.
"Lava turtles are very friendly creatures." *Proceeds to show an airboat*
Why do they call it stencil when you of in the render target of out clip buffer the stencil?
The horse's name was friday
the beginning already made me fucking laugh and giggle, not just cus its scout but just the fact its i uuh, its scout
Curiosity core:who are you? * get flung at headcrab zombie *
If the cosmetics can be canon can we just Retcon the track Terrorizer to have a description that says he was actually trying to get with the female teachers and coaches. You know he is hired as a coach, but failed to do his job.
Off topic but hey, since Portal 2 had a longer development than its prequel, could it be likely that Portal 2 had a lot of developer maps, in which most are likely from Core Hub or Multi Core Era?
Yeah. Well over one thousand, which we've known for nearly a decade. You should check the valve archive or ask on the portal series beta discord or look on the portal wiki or combine overwiki or even ask under one of my many Portal or Portal 2 beta videos instead of asking me on an unrelated video in the future, please. I'm not "guy who answers questions about Portal," I'm Wolfcl0ck. This isn't a Portal channel, this is a me channel.
@@wolfcl0ck oh ok
you're built like that
Its not just the TF2 bot problem, its the fact that the Orange Box/SteamPipe branch of the Source engine is "The New IE 6"!
Perhaps.
TF2 players will do literally anything besides play community servers and go to therapy. TeamworkTF reports less than 20k actual players, not even 8k actually playing casual. Dead game lol
nuh uh ‼‼‼‼‼‼‼‼
@@wolfcl0ck No like I'm seriously just like, let the game rest. It's been dead for years now and people need to move on.
Question: how can a game be both dead and have so many people playing in it? Seems a bit contradictory.
@@Cats-TM I think a game that has more than half of it's playerbase just being bots, whose matchmaking is literally unplayable, and has not had a content update from the developer for literally years is *dead*, and so does the rest of gaming. Why do TF2 players even reply with this shit still? If the game isn't dead or dying then there's no reason for the SaveTF2/FixTF2 nonsense, yet none of you guys are saying that to them, you're only saying it to people who say the game is dead. Games die. Move on to something else or learn how to play community servers.
@@lainamitclaire You keep using that term. I do not think it means what you think it means.
Closed captions are up for those of you who need em.
i havent played doomsday actively since 2014.....
Hello I am here to interact early but late 🐴
i actually dont know how you endure doomsday for this long. Godspeed
Ok. So, here are design flaws spotted. 1: The doors. Portal 2’s doors normally have blue lighting, however some modders and mappers use a version identical but has the ability to turn orange when opening (Portal Revolution does have these LEDs change colours by the way). When it comes to this devtest map, they look like the doors that were seen in Robot Repair, but with black LEDs. The Subject Killer (Map series by Vingo) in fact had these doors, and likely were the 12 decal doors from the Portal 2 Late Core Hub/Early Multi Core era during some point of development up to E3 2010. Their locks don’t move either like they should. 2: Oh fiddlesticks, what now? The platform seen earlier in the Devtest seems to have missing sounds, that’s basically it. 3: In Portal 2’s beta, light panels were used in test chambers. They could’ve remained in this map but Valve’s playtesters chose to replace some of them with light strips. 4: Portal 2 beta doors had a different sound. Don’t really know if they were in Portal 1’s files as unused sounds but still, these black LED doors could’ve had them at some point, probably even the beta 12 decal doors and the Portal 1 doors before they got replaced entirely. 5: If Faith Plates got updated very late on in 2010, shouldn’t they have the new model instead of the panel arm? Well, they should, but this Arm Panel design was like that since Core Hub, but never got use as a panel for chamber walls until somewhere in Late Core Hub or Early Multi Core Era. 6: Broken pedestal. The Portal Gun seems very out of place on the pedestal, seemingly floating instead of being on the pedestal. 7: Well, I can’t seem to find anymore design flaws within this devtest map. If you spot any more tell me. By the way, this comment I’ve written is so long.
Of course bro used the windowed elevators.
Yes youtube, this is indeed CS 1.6
oh ok
Fun fact: the so said "lamp core" is actually the aquarium core, this was proven in a video about cut cameos in portal 2!
And there is Bob.
He's been here since the earliest of days
“Curing the infection… one bullet at a time”
I know you're lying about this one.
this actually might be the funniest video ever actually
@@AnthonyPollos Metal Knuckle Sandwich
optimal
I'm not sure I believe that. Is that true?
So we were able to find this, but we can't find the version that plays right before the Cara Mia Addio scene?
Honestly, it’s sad that this was cut. It looks cool though. But isn’t Adhesion Gel supposed to be purple and not green? And shouldn’t it have a rotating effect? Also, does P2CE have a puzzle editor like the original Portal 2?
I didn't change the adhesion gel color so that's on p2ce
@@wolfcl0ck I have a point on the Rotating Effect. Seen in the CS50 presentation, it worked fine. Also, I’d love to see a video on you playing community maps in P2CE! (I think you might be able to play regular Portal 2 workshop maps in P2CE)
@@wolfcl0ckI prefer purple Adhesion Gel over green Adhesion Gel, since in Portal 2’s beta it was purple.
@@wolfcl0ckI wonder if you agree with me that purple Adhesion Gel is better than green Adhesion Gel.
I definitely would’ve preferred the Roughpatch I fucking hate the headless statues
0:08 iconic scream
fazbear mega pissaplex
When it comes to Portal 2’s beta, what core eye colour did you think the Quint Core had? (I think a light blue or a sort of yellow colour) Also, nice. The cube buttons. I think MORE mods need cube buttons. (hehe, I’m waiting for another Portal 1/2 beta leak)
Seemingly was never created past concepting, so he likely never had an eye color of his own.
@@wolfcl0ck Ok, but who do you think replaced him? (Probably Wheatley or something?)
@@wolfcl0ck Or maybe, it could be likely that during late Core Hub, the Paranoia Core survived instead of Quint.
"It's me, Gordon! Barney from Black Mesa." Oh, really? I couldn't tell.
He could make him had a metro police disguise mask, but still cool thou.
i think spy shouldve had a emp grenade
1:24 Green pellets did make it in, however, only one is present in the entire game, in chamber 19.
They did make it in but the chamber that would have made them a testing element did not.